Monday, January 31, 2022

Take My Advice: Four Tech-Fueled Efficiency Tips I Wish I'd Known Four Years Earlier

Front cover for the video game Civilization V.
If you'd like a tech-fueled inefficiency tip, this image should serve. 

I have always been technologically curious, but as one grows and changes, perhaps it is inevitable that one realizes what they didn't previously know or appreciate; so too have I realized that there were lots of technological possibilities that I was slow to take up. There seems to be an undertone of skepticism among folks in academic humanities circles about using technology, systems, or techniques for efficiency and an even greater fear of admitting one has engaged in such behavior, and so I perhaps unnecessarily developed an aversion to using it to support my research; though I was keen on incorporating tech into teaching, my process of doing so was admittedly prone to making my preparations more time-intensive rather than less (implied, I think, by my observation in this 2018 reflection on preparing my Fiction and the Historical Imagination course). Part of this, I think, was a symptom of a peculiarly humanistic tendency (or so it seems to me) to feel that to save time is to be cheating in some way; that if our work is valuable it is valuable because we agonized over it at great length, and can be said to have depended upon no one but ourselves and our incredible intellects. Ultimately, however, both students and the work, not to mention my own well-being, have been better served by embracing ways to make life a little easier and a little more collaborative. As a result, in this post, I'm reflecting on four things I came to appreciate in the last two years or so that I really, really wish I'd been doing the whole dang time.

Use OCR

Optical Character Recognition (OCR) is much better than it used to be, and it doesn't have to be perfect to be helpful. I think I became hesitant to try again with OCR after an ill-fated attempt at digitizing a single issue of Cosmopolitan magazine so I could "perform Digital Humanities" on it as an undergraduate. However, toward the end of my dissertation writing process and into my current work I've seen how improved the technology is and how much I now take it for granted. If you have archival photos or scans, try using Adobe Acrobat or a free OCR tool to recognize the text. This will not only make it more accessible if you are distributing it to students, but also make it easier for you to search for terms within it (which would have come in very handy had I figured this out earlier in my dissertation research process, as I worked almost entirely from archive photos and scans while writing).

Use Excel

You know you can use Excel for whatever you want? You don't even have to be a card-carrying "quantitative researcher." Here's one thing I now use all the time and which would have worked well in conjunction with the idea of OCRing things: the UNIQUE function, which can take a list of items and strip out all the repeats, leaving only one iteration of each name, number, list item, etcetera. Imagine how much more easily I could have answered questions about how many disabled children were represented in an issue of a periodical if I'd known this.

Use the Internet

You don't have to do everything yourself. Some subjects have existing resources, whether entry-level memorization and practice activities on tools like Quizlet or Kahoot or mid- to higher-level activities created by other instructors and distributed on educational resource sites like MERLOT or the Zinn Education Project or through affinity groups like the Reacting Faculty Lounge or via personal blogs (hi!). Some activities pitched to high school learners can be employed usefully in a higher education setting with a few tweaks. Some materials can also be created by students as part of their learning process; instead of making a Quizlet for students to practice with, ask groups to create their own Quizlets of the top five or ten topics / terms / concepts and compare their results. 

In short, I wish that I had appreciated earlier how many other things existed that I could use rather than reinventing the wheel every time. Sometimes it seemed like it would have been harder to find and enact an idea elsewhere than creating it myself, but looking a little harder could have paid off-- not only would this have saved me time, but it would have been useful to me to see how other people were approaching teaching various topics to inspire the activities and assessments that I created.

Use a Repetition-Mitigator

Relatedly: If you do have to do something yourself (making an activity, grading), you don't have to create everything from scratch every time. It's great to make something new! As I've mentioned in a previous post on career preparation, if you are an early career teacher, it's in fact essential to make some new things if you'd like to be able to fruitfully reflect on those experiences in later job interviews or teaching statements. However, if you save time on some of the more rote requirements and/or incorporate already existing resources, you'll have more time for creating novel activities and giving meaningful feedback. 

Efficiency in grading is one example of this. Rubrics and comment libraries (either technological ones, like within LMS systems, or low-tech numbered lists you can show to students in conjuction with papers marked with corresponding numbers) can allow you to skip writing "Needs to use at least three sources" in paper comments seventeen times, leaving additional time to write more specific and useful comments like "Your paper's argument might benefit from a closer read of Source A" or "If your goals are X, you should focus on Y aspect of the homework for next week." I only started appreciating what a time-saver this could be late in the game, and I wish I'd used it more thoughtfully and more often.

What tips, strategies, or tools do you wish you'd appreciated and used earlier? Feel free to let me know in the comments-- I just may have to start adopting them myself.

Related Links: 

One of my favorite activities supported by an existing resource: after being asked to deliver a short lesson to a group of epidemiology students on the fly during my time at the Johns Hopkins Center for Talented Youth, I followed a brief lecture on the history of polio with asking students to play the Smithsonian National Museum of American History's Got Ramps? Architectural Barriers Game and compare notes on which endings they achieved. 

If you're interested in the NMAH's work on polio, or thoughts on incorporating museum resources and exhibits into teaching, you may be interested in revisiting this 2017 post on the curator's interview with David Serlin.