An empty page for only me to fill! Should I hold the light bulb over my head, or... |
I've been prepping on and off for the last few months for my fall course, Fiction and the Historical Imagination. It's a fun one to organize not only because I'm always interested in how history is portrayed in fiction-- for this iteration of the course, I'm examining popular mythologies and narratives about American history in a variety of fictional sources from theatre to video games-- but because it's enabled me to expand on some topics and questions I've already taught in a much more limited sphere. Only semi-intentionally, this course positions itself roughly within the same time periods as my Reacting to the Past course. It begins with Massachusetts Puritans-- albeit to talk about the Salem witch trials in 1692-1693 rather than the Anne Hutchinson trial in the 1630s. And it ends in 1920 with the passage of the 19th Amendment, arguably the paramount goal of the Suffrage faction in Greenwich Village, 1913. So in many ways, it's as if I'm coming at much of this material backwards in planning this course. First, I helped two groups of students live the history; now I and a new group will together delve into the background, the historiography, and the popular memory which surrounds and bridges these two events.
It’s a great opportunity to incorporate the knowledge I have gained from the games into a (slightly) more conventional seminar-style course. Not only do the names and dates associated with these periods come more naturally to me than ever before, but also an appreciation of the humanity, subjectivity, and tendentiousness of historical moments that Reacting emphasizes. I feel I have a grasp on some critical theological ideas of Puritan life that I might not have appreciated without having led students to those realization in the Anne Hutchinson game. One of my former students commented that she had come into the course thinking the Puritans were nonsensical people, but that the game had given her an understanding of their priorities. It's also helping to me envision a future course that marries both approaches; for example, a deep dive into the Puritans which incorporates both the Salem material and the Anne Hutchinson trial.
The difficult part, as always, is transmitting knowledge and appreciation in an effective way to a new group. I know I will want to refer to the events of the games (much as I always make popular culture references in class that only two people understand), and being that there are only a couple of repeat customers I will have to restrain myself!
Tailoring a course to something you'd like to talk about in this way offers a lot of fun options, but it also threatens some pitfalls. Many of us, I'm sure, have taken or heard of courses that were clearly serving only the instructors' interests and not those of the proposed themes. How do we lean into the freedom to shape a course we're excited about without ignoring the needs of the course as a whole?
I don't claim to have all the answers-- hey, this is my first time doing something quite like this!-- but here's the general rules I've tried to make for myself in this process:
- Lean into joy rather than expertise-- that is, try for a course that emphasizes the things you think are really interesting rather than the very specific thing you are personally studying. These can of course overlap, but enthusiasm draws in people who might not care about the topic, whereas no amount of encyclopedic knowledge on children's hospitals during the Depression era can convince folks to stay in your course past the drop date.
- Related: Try not to be completely self-serving-- if something helps you with your reading to-do list, your prep for a conference, or just saves you time because you already have a lecture for that, consider whether it also serves the course well. There are many things I've considered incorporating that I've just had to cut because they weren't quite pulling their weight for my overall goals (but, okay, I'm still working on it).
- Don’t hesitate to embrace the new/fun-sounding-- if you have the time, try to break out of what you've done before and use new resources-- you might find things you never knew existed. For this course, I decided to use Valiant Hearts: The Great War as a fictional source to discuss US involvement in World War I. This decision led me to learn of the Gaming Initiative and try out the Gaming Center at the Undergraduate Library, as well as learning the game had iPhone and Android versions. Now that I know that those things exist, how they work, and who to talk to about them, I can not only use them with greater ease in the future but also refer students to those resources and describe how to use them.
- Related: Don’t embrace the new/fun just because it's new/fun-sounding-- this is particularly true for online materials, which bill themselves as being the newest most fun millennial/Gen Z appealing way to learn but in reality are often poorly structured and frustrating to both the computer unsavvy and the technology buff. If you don't have time to test the new thing and see if it's actually helpful, the old books/primary sources/paper copies/presentation styles are just fine.
Do you have any tips for using intellectual interests to power a course?
No comments:
Post a Comment